Basketball Hoop by Gabriele Fumero
Laptop by Steve Stomp
Globe by Nicholas Menghini
Code by Luboš Volkov
Music by Cris Dobbins
Fishing Hook by Massimiliano Mauro
User by Edward Boatman
Envelope by Jon Testa
Resume by Stephen Borengasser
Easter Egg by Irene Hoffman
Warning by Icomatic
Pinball by Icons8
Search by Egor Culcea
Smooth Scrolling script
Now Playing script (adapted)
Hover CSS Effects
cheet.js easter egg plugin
Alertify.js notification plugin
Music data from Last.fm
I'm a junior at UPenn who's fascinated by technology and engineering. I'm also interested in science, sports, history, and music. When I'm not CAD-ing or coding, I like to hang out with friends, play the guitar, and longboard. I hope to work in robotics and mechanical design and eventually change the world.
This is a 38" aluminum longboard deck I designed while taking courses in Statics and Manufacturing. I wanted to apply the knowledge I was learning in these classes to create a longboard that was strong and light. The "beams" of the board are thicker in the middle than on the edges, so bending stress is evenly distributed throughout the body. Simulations suggest the board can theoretically hold 1000 lbs.
This is a robot I am building for Kodlab. I took an existing leg design and made a body that allowed for full range of motion while minimizing weight. In the future, I hope to test leaping capabilities, gait kinematics, and possibly alternate leg designs that are more flexible.
As part of the "Dissect" assignment in Introduction to Mechanical Design (MEAM 101), my group fully dissasembled a Nerf Maverick blaster, modeled each part in Solidworks, and created a full assembly followed by an explosion-collapse video. View on GrabCad
Inspired by my internship at Fender, I decided to make my own guitar from scratch. I used lasercut MDF and acrylic for the body, 3D-printed neck pieces, and a rectangular aluminum tube for support. Coupled with some purchased parts and components from my old Epiphone, the guitar is fully functional and sounds great. View in OnShape
For MEAM 201 Machine Design and Manufacturing, I made most of the parts of a previously designed Stirling engine. In order to add my personal touch to the project, I made the engine Eagles themed. During testing, the engine achieved a speed of 850 RPM. View on GrabCad
In MEAM 101's "Machine" project, I created a small scale tank based on the drawings of Leonardo da Vinci. This build combined a centuries-old design with modern prototyping techniques, including 3D printing, to create a mobile working model (except for the cannons). View on GrabCad
As part of our junior design lab, my group designed, analyzed, and built a wind turbine. After creating a model and characterizing it in a wind tunnel, we scaled up our design and allowed the blades to telescope in and out. This kept the turbine compact during transport while maximizing power output. We generated 10.35 watts in our final test, finishing second in the class.
This is a model of the Phunkee Duck scooter board. The Phunkee Duck and its competitors are almost all identical and have an interesting shape. I also worked with PhotoView 360 in Solidworks to create more photo-realistic renderings. View on GrabCad
This is a truncated icosahedron made from 20 hexagons and 12 pentagons. I lasercut all of the pieces and, after many tries, assembled the structure without any adhesives. There are more than 90 edges that are pressed together, and each edge has the same peg and slot design. View on GrabCad
As a design challenge, I decided to model two of UPenn's most well known pieces of art: The Button and Covenant. After scaling them down, I added some features to make the models printable. View on GrabCad
This is a Github repository with malware designed for Mac OS X. Feel free to view the scripts, but don't download anything unless you know exactly what it does. Make sure that you read the README.Continue to Github Repo Close